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Troll blood is a thick dark greenish liquid that seems to be constantly expanding to fill whatever container it’s in. Classification: Hard Initial: You become more brutish and monstrous, and take 2 points of Intelligence and Charisma damage. Secondary: You begin healing rapidly, gaining Regeneration 1. Side Effects: You feel a bit lost and confused, but your body feels amazing. Every minor ... Cloak of Displacement, Minor. This item appears to be a normal cloak, but when worn by a character its magical properties distort and warp light waves. This displacement works similar to the displacement spell except that it only grants a 20% miss chance on attacks against the wearer. It functions continually.

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If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the normal bludgeoning damage for an unarmed strike. Drow Hide Magic (XGE) Prerequisite: Elf (drow) You learn more of the magic typical of dark elves. You learn the detect magic spell and
Dec 22, 2020 · Game features include spells, class features, feats, racial traits, monster abilities, and magic items. "Artifact property" isn't listed, which is evidence for +2. But Artifacts are magic items, which may mean it should only be +1 instead. Feb 15, 2017 · Yeah, I've started going through the magic items available through the SRD, during spare moments at work, and I'll look at the DMG itself when I have the time. I've been finding a few things like that, that seem fun, useful, but not powerful per-se. I'll probably be leaning that direction for these first magic items.

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DnD 5e Blood Magic - Free download as PDF File (.pdf), Text File (.txt) or read online for free. A handbook detailing new homebrew class archetypes, a new race, and a few new spells centered around vampires and blood magic.
As far as point three, this is a serious concern for adventurers. In 5e, characters can only have three magic items attuned at a time (DMG pg 138). Therefore, unlike 4e, the number of magic item slots available to characters are very limited and magic items must be carefully considered.The illusionist is a specialty wizard in D&D, a master of deception, light, and shadow. Like any magic-user, mage, or wizard, they cast spells, but an illusionists's spells are of a distinctive character, creating figments and phantasms to decieve and trick their foes in creative and interesting ways. Illusionists are exceptionally flexible, able to craft a falsehood and create almost any ...

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Apr 23, 2020 · Made by the drow, this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals 1d6 bludgeoning damage.
d100 Magic Item; 01–15: Potion of greater healing: 16–22: Potion of fire breath: 23–29: Potion of resistance: 30–34: Ammunition, +1: 35–39: Potion of animal friendship You can craft various items by placing correct items in the ingredient slots. Each crafting attempt cost 300 gold (On mobile version), but your ingredients are lost ...

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Use your cursor to read about a potion's properties and potency. To drink a potion, right-click on it in either your backpack or your belt. Alternatively, press one of the four belt Hot keys (1-4) to drink potions from the ready slots of your belt.
Some magic items require a creature to form a bond with them before their magical properties can be used. This bond is called attunement, and certain items have a prerequisite for it. If the prerequisite is a class, a creature must be a member of that class to attune to the item.The illusionist is a specialty wizard in D&D, a master of deception, light, and shadow. Like any magic-user, mage, or wizard, they cast spells, but an illusionists's spells are of a distinctive character, creating figments and phantasms to decieve and trick their foes in creative and interesting ways. Illusionists are exceptionally flexible, able to craft a falsehood and create almost any ...

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Magic Item Creation Guide (5e) - The idea for this product came about from my desire to have a mechanically sound way to measure the power, and thus rariOct 25, 2019 · Magic items are created by spellcasters sacrificing spell slots of at least third level for a period of a month to generate points that are then used to purchase magical traits for items. To make an item the character must have a specific item they are making and all components needed, along with necessary tools.

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Sep 20, 2020 · D&D 5e Damage Types: Resistance, Vulnerability, and Immunity Certain monsters or characters may have abilities which make them resistant to fire damage or vulnerable to acid damage, for example. Each of these essentially acts as a modifier to the total damage taken by that specific type of damage.
Magic Ring. Wring is a magic ring that grants a +3 bonus to spell attack rolls you make while wearing it. It also functions as a ring of free action. Random Properties. Wring has the following randomly determined properties: 1 major beneficial property; 1 major detrimental property; 1 minor detrimental property; Arcane Conduit.